I am a Graphic Design student with over four years of experience in 3D modeling using Blender. I specialize in game assets, product visualization, and scene design, creating original 3D models for freelance projects with both local and international clients. I am also continuously improving my skills in illustration and typography.

Low poly and high poly models, optimised for game projects.
Scene setup, lighting and rendering for advertising and product work.
Interiors, dioramas and atmospheric scenes.
Posters, typography, identity and editorial work.
What the CV lists and the projects on this site evidence — no percentage bars.
Composition, typography, identity
Posters, logos, vector typography
Compositing, retouching, texture prep
Education and work experience, from the CV.
RETACO (Ankara)
I worked as a Graphic Design Intern at RETACO, where I created visual materials using Adobe software, supported the design team in various projects, and gained hands-on experience in professional design workflows within an office environment.
Selcuk University
Undergraduate study in Graphic Design, with project-based work across typography, posters, identity, editorial and exhibition design.
Open Education High School
Freelance
I developed 3D models for local and international clients using Blender. My work includes low poly and high poly modeling, product visualization, scene design, and optimized assets for game and advertising projects.
A game idea, a brand identity, or a product that needs finishing — a short message is enough. I usually reply within a day or two.